People say you shouldn't get caught up in big 'dream game' projects that encapsulate all of your boldest ideas, that you should think about how you can explore the concepts that interest you in less grandiose ways.
Well, I've never been one to take on good advice. Go Forth is me going, 'if I had everything I wanted in a farming/animal raising sim, what would that look like?'
But will this dream game actually ever exist?
Maybe it won't. But I'll have a darn good time working on it, and I'd like to have a darn good time sharing the process with others too!
This Pygame prototype was developed in years when I had a young child/children or was in the process of building a young child. My journals of the era show I had big dreams of getting a prototype out and going in big on the game, but realistically I did not have the time for this, nor did I put in the energy to achieve this.